brainsvorti.blogg.se

The looter problem lsv
The looter problem lsv










"You may play this for its miracle cost" Trigger goes on stack The problem is that with something like Desperate Ravings, the "draw + discard" effect is atomic - nothing else can happen in the middle of it, only before or after it.īut if that's true, then it could flow like this:ĭraw a card. Saying you can discard it after you've announced your intention to cast it is like saying if I have two cards in hand and cast fireball my opponent can counter it by playing Esper Charm. You reveal it and cast it for its miracle cost in a single action at the moment of draw OR you add it to your hand. I would figure the card never enters your hand. That gets easier right up to the point where I have another copy of the Miracle in my hand when I draw the other one, at which point the opportunity to cheat skyrockets. Then, assuming you didn't lose the Miracle, cast it. Then shuffle it into your hand and let them pick normally, without need of a die. Gonna have to use a die to determine which card is selected in that case, which a lot of people do anyway.Įasier way: When you draw it, reveal it to the player and state your intention to Miracle-cast. It stays revealed until the trigger resolves, so anything like Desperate Ravings will have the card revealed in your hand while it finishes resolving.

the looter problem lsv

If you don't reveal it you lose your chance for a Miracle.

the looter problem lsv

You don't exile it (as with madness probably because that would interfere with any other "when you draw a card" triggers?), but you do reveal it when you draw it if you'd like to Miracle it, which is what puts the Miracle trigger on the stack.

the looter problem lsv

OK, found the relevant CR quote for Miracle (buried in a thread on WotC's forums).












The looter problem lsv